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Nov 04, 2013 Industry is a real-time strategy/first person shooter where players will be able to take part in battles for controls of a planet either on foot, driving around in a vehicle or tactically.
Hesketh Studios has announced that its new RTS/FPS hybrid, Executive Assault 2, is coming to Steam Early Access on October 18th. Executive Assault 2 promises to let you build and command fleets of starships for epic space battles, pilot fighters, mine and trade resources, assemble robots to defend or assault other stations.The Early Access version will only have Skirmish and Multiplayer modes. Moreover, the game will have about 60 technologies (whereas its final version will feature over 100 available technologies). Also, the team claims that the Early Access phase will last from 6 to 12 months.The final version will have a single player campaign, map editor, Protester mode where you can join into any persons online game as a protester, more technology and more music. A better user interface will also be added, and placeholder assets will be upgraded to more bespoke permanent assets.Enjoy!
Hello executives, new patch today and this one is 800mb because I discovered that Catalina and Unity 2018 didn't like each other so I have had to upgrade Unity to version 2019 so Steam thinks its an entirely new build. If you notice something missing then please let me know.On the plus side upgrading to 2019 has allowed me to access some more fancy graphical features so enjoy a new main menu as well as improving stability and compatibility on macs and should have also improved the frame rate across the board. Hello executives,Today's patch mainly aims at improving the user experience of the game by updating UI elements and helping to bring the game into line with other RTS game, new features include:You can now select buildings which will then bring up contextual options and information such as shipyards now all have their own design buttons rather than having to try and remember if that was shipyard 1 or 2. You can also now select mining outposts and construct ships directly there instead of making them at your main base and sending them over.You can now just click on drones to take control of them now.Money, Ironite and Time now have their own icons with tool tip information now being correct on all screens.The research tree has been completely changed to help users understand it better and pick a better suited path with some tech having cheaper sub tech. New tech levelsA lot of feedback I was getting was that the tech tree was a bit confusing and also despite its size was very much unused.
![Executive Executive](/uploads/1/2/5/8/125848465/613617634.jpg)
New crate systemAll robots, Executrons and CEOs can now pick up and carry crates around, these crates contain either goods such as Ironite and coolant or a deployable object such as a turret.
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